Sam The Villain Game

$28

In Sam the Villain, all players are the police and we have to be able to catch the thief before he commits his last 4 heists and flees to a lost island with all his loot.

Recommended age: 4+
Number of players: 2to 4 players
Game play time: 20 minutes

 

Ages 4 to 8 years
  Exchange within 15 days

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Description

What's in the box?

  • 2 reversible boards.
  • 1 scoreboard.
  • 2 cardboard police figures.
  • 1 cardboard Sam the Thief figure.
  • 6 wooden dice with objects.
  • 2 supports for the cardboard figures.
  • 1 hourglass instructions.

KEY COMPETENCES: Linguistic communication: knowledge of vocabulary and grammar. Social and civic skills: tolerance of frustration, respect for the rules of the game. Learning to learn: understanding the game and knowing that I am playing correctly.

COGNITIVE SKILLS: Manual: Occupational coordination: put the cards in their corresponding place. Fine psychomotor skills: take the card and put it in its place. Visual perception: differentiate between colors and different objects. Visual memory: to remember objects that have not reached the dice.

MULTIPLE INTELLIGENCES: language: to use language correctly. Intrapersonal: meet the other players, to interact with them.

HOW TO PLAY: In Sam the Villain, all players are the police and we have to be able to catch the thief before he commits his last 4 heists and flees to a lost island with all his loot. MISSION: STOP THE THIEF AND PUT HIM IN JAIL But don't worry, there's also help in the info roll that uncovers the plot of Sam's next heist. If we manage to thwart 8 robberies, with the evidence he is leaving, we will be able to arrest him and put him in jail.

Dimensions: 25x25x5cm.